A board game for two to six players played on a 16×16 board, where players move pieces by jumping over other pieces to reach the opposite corner.
From Greek halma meaning 'leap' or 'jump,' which perfectly describes the core mechanic of the game. The game was invented in Germany in 1874 and named for this jumping action.
Halma is the ancestor of the modern game Chinese Checkers—it was actually invented in Germany and has nothing to do with China, but when it reached China it was renamed to sound more exotic and marketable, which worked brilliantly.
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