The practice of modifying video games, computer hardware, or software to change their appearance, functionality, or performance. Includes creating custom content, altering game mechanics, or enhancing capabilities.
Shortened form of 'modifying', emerging in the 1990s with the rise of PC gaming culture. The practice began with simple game modifications but expanded to encompass any form of user-driven customization of digital products.
Some of today's most successful games started as mods - Counter-Strike began as a Half-Life mod, and DayZ started as a mod for ARMA II before becoming standalone games. The modding community often pushes technology and creativity beyond what original developers envisioned, creating a symbiotic relationship between creators and users.
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