Relating to the period or conditions following a nuclear explosion or nuclear war. Often used to describe post-apocalyptic scenarios in fiction or policy discussions about nuclear aftermath.
Compound of 'post-' (after) and 'nuke' (informal shortening of 'nuclear'). The term emerged during the Cold War era as nuclear weapons became a dominant concern in military and political planning.
The term 'postnuke' gained cultural significance through movies, video games, and literature that explored what civilization might look like after nuclear catastrophe - from 'Mad Max' to 'Fallout' games. These fictional explorations often serve as cautionary tales about the long-term consequences of nuclear warfare.
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